That sounds awesome on paper, but the actual skill as used has a really wide arc. It basically fires 3 projectiles instead of one from your staff, with a nerf to the damage of each one. I have to say that just like every other skill I’ve used in this game, this skill turned out to be so lame. I got to the Spartan army checkpoint last night. I think I’ll base my character around that. The Spirit tree has a skill that lets you fire 3 projectiles from a staff. Here is a basic build to get you started if you fancy trying one. Scatter shot your foes and watch them stumble around in a daze until they die from poison. I really enjoy the Brigand who specializes in bows/poison. Crank it up to ludicrous speed or whatever the highest is and TQ really flies. What really pushed it over the edge for me though was the speed option. Plus the bright and welcoming aesthetic is more appealing. I vastly prefer the talent trees which I think are more refined. Too little damage, no strong bows in the game The cool part about starting over like this is that I can bring my experience of the game and have a head start in what NOT to pick:
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